Pro feature · Audio-enabled analysis

Audio Analysis: What Your Audience Actually Responds To

Streamers argue about this stuff constantly. How much silence is too much. Whether people came for the game or for you. Whether asking chat a question does anything or just feels awkward. Everyone's got an opinion, and the honest answer is that it's different for every channel. Yours is sitting in your own streams. We listen to them and go find it for you.

What your room is actually here for

This is the one everybody wants answered. We take what you talked about across the stream and line it up against what chat did while you were talking about it. The topics that move a room turn out to be their own thing — sometimes it's the game, sometimes it's the tangent, sometimes it's whatever you said off-hand between matches. Sometimes that subject you've been avoiding is what actually gets the people going.

Once you can see which ones your people turn up for, planning a stream stops being a guess.

How much quiet is too much

There's no universal number, and anyone handing you one is describing a different channel. What matters is where the silence falls. A quiet stretch while you're lining up a shot reads nothing like a quiet stretch right after somebody asked you something.

We find where yours are, how long they ran, and what was going on around them. Then you get to decide which ones you're happy with.

Which interactions get traction

Some rooms come alive the moment you ask them something. Others would rather watch you cook and jump in when they feel like it. Neither is the right way to stream, but knowing which room you've got changes how you run a night.

We look at how often you bring chat in, and separately at whether chat got a reply when it started something. Those two pull in different directions on different channels, and yours has a preference.

What held people

How fast you were talking and whether that stayed steady. How your first few minutes did against the rest of the night. What was happening in the stretches where your audience settled in and stayed.

This is the view from outside your own stream, which is the one seat you've never been able to sit in.

Here's one we did

A real report from a monitored channel, audio and all. You don't need an account to read it.

How you get it

Add a channel and every new broadcast gets this automatically through daily auto-monitoring.

That's the only place it runs, and the reason is time rather than pricing. A chat-only report is back in about ninety seconds. Transcribing a four-hour broadcast and reading it against your chat takes a great deal longer, so it happens while you're away from the keyboard instead of while you wait.

What a free report shows instead

The free report is a full six-axis read of your chat: engagement, positivity, peak moments, consistency, retention and community. It's a complete analysis of what the room did, and it's the same six axes a Pro report is built on.

What it doesn't have is anything about the broadcast, because nothing listened to it. There's no hidden score behind a lock — the audio work simply didn't run, so the report says so plainly rather than guessing at what you said from how chat reacted. Everything you see in it was measured.

What it costs

StreamHalla Pro is $8 a month. Three monitored channels, audio-enabled analysis on every broadcast, Streamer Trends and named patterns, and the report in your inbox when it's done. Cancel whenever you like.

Not ready for that? The free report is one a week, email only, no card. It reads your chat and tells you straight that it didn't listen to your stream.